The real first day was today. Because my social stat is so low, working with customers is very difficult. The first week will be a true test. Toughness has been revealed as dangerously low. An offhand remark or angry person seems to cause a long lasting sometimes permanent confidence debuff, a stat that can't afford to go any lower. If it does, introversion will take a sharp rise, and social will plummet until confidence recovers.
The 'forget about it' ability needs to be learned. Otherwise the foibles of everyday life will eventually crush me. Toughness is low because of a long period of self imposed social isolation, largely related to the shyness trait. Why it should be that I can't take the mildest of knocks is yours to decide. Bound and retained such as these wounds are, remedied only by love. So we should hope.
Everything works out in the end. God plays dice, and the dice are loaded. Kay surah surah. Another Day another Dollar. Live to work or work to live.
Winter is coming.
Showing posts with label character traits. Show all posts
Showing posts with label character traits. Show all posts
Monday, September 8, 2008
Tuesday, September 2, 2008
#6 First Day
First day of the rest of my life, of Autumn, of September, of what will be. This means a lot of stats over near the relationship wall will start moving about. An odd mood dip occured earlier today but passed. Full moon I guess. The language is coming on nicely, the book has stalled and the other blog is sporadically updated.
Sickiness is up due to a rather terrible diet. I was thinking of adding Health status somehow. Life is pretty three-dimensional as is free will, so I might add Health as the floor. It'd fit nicely, because without good health, very few of the other walls matter. Religion holds up in the hopes that belief in healing has been demonstated to cure disease e.g. faith healing and the placebo effect.
Financial situation might improve in 4 weeks.
Common sense now dicates that sleepiness should be decreased. There is much to be done tomorrow.
Sickiness is up due to a rather terrible diet. I was thinking of adding Health status somehow. Life is pretty three-dimensional as is free will, so I might add Health as the floor. It'd fit nicely, because without good health, very few of the other walls matter. Religion holds up in the hopes that belief in healing has been demonstated to cure disease e.g. faith healing and the placebo effect.
Financial situation might improve in 4 weeks.
Common sense now dicates that sleepiness should be decreased. There is much to be done tomorrow.
Labels:
change,
character traits,
common sense,
law,
relationship,
religion,
stats
Friday, August 29, 2008
#4 There goes my neighbourhood!
Houseflies don't have patios, shoeflies don't have laces and horseflies never whinny. But if they did...
I updated firefox like everyone else and am liking it so far. Not sure I approve of the past links thing. It seems my computer knows more about me than I do!
Anyways, my snarled up thumb is healing nicely, the midge bites have nearly stop itching and there are 2 days of summer left. And I never did have that BBQ. Ahh, large quantities of flame-throwered meat. Maybe next year.
Stats have changed as follows
Depression is up from 10% to 13% because I won't be at electric picnic (the annual music festival). Bad social planning mostly to blame here. And a complete lack of funds, though that's being addressed.
I.T. savvy is up a few more points due to my sucessful installing of windows 98 under virtual PC. I was actually trying to get Dungeon Keeper to run again with no success. The same endevour sees self worth drop a point because I still can't get the thing working. Disappointment also sees a moderate increase of 7%. Overall mood now stands at 80% (where 50% is the middle of the scale), falling slowly.
Mood may well continue to drop until I get over my game cravings. It is unlikely to occur having been an addict for so long. Probably one of the negative aspects of the gamer character trait.
Mood is now around 65%, (yeah, it flucuates fast) so even though my perceived sleepiness stat is low, actual sleepiness, established habit, cultural norm and societal expectation mean a high likelihood of sleep.
Current philosophical bent: genetical custodians.
Long term objectives: gather resources to satisfy needs as defined by Maslow and others;
contribute to the discovery of nuclear fusion.
Maudlin thought: 15 years of childhood and only a videogame collection to show for it.
Mid term objectives: Meet new people (oh the horror! A technocrat otaku meeting new people!)[mood rose 8%]
Short term objectives: Consider human behaviour and evaluate existing lexography to determine if it can be defined succintly.
I updated firefox like everyone else and am liking it so far. Not sure I approve of the past links thing. It seems my computer knows more about me than I do!
Anyways, my snarled up thumb is healing nicely, the midge bites have nearly stop itching and there are 2 days of summer left. And I never did have that BBQ. Ahh, large quantities of flame-throwered meat. Maybe next year.
Stats have changed as follows
Depression is up from 10% to 13% because I won't be at electric picnic (the annual music festival). Bad social planning mostly to blame here. And a complete lack of funds, though that's being addressed.
I.T. savvy is up a few more points due to my sucessful installing of windows 98 under virtual PC. I was actually trying to get Dungeon Keeper to run again with no success. The same endevour sees self worth drop a point because I still can't get the thing working. Disappointment also sees a moderate increase of 7%. Overall mood now stands at 80% (where 50% is the middle of the scale), falling slowly.
Mood may well continue to drop until I get over my game cravings. It is unlikely to occur having been an addict for so long. Probably one of the negative aspects of the gamer character trait.
Mood is now around 65%, (yeah, it flucuates fast) so even though my perceived sleepiness stat is low, actual sleepiness, established habit, cultural norm and societal expectation mean a high likelihood of sleep.
Current philosophical bent: genetical custodians.
Long term objectives: gather resources to satisfy needs as defined by Maslow and others;
contribute to the discovery of nuclear fusion.
Maudlin thought: 15 years of childhood and only a videogame collection to show for it.
Mid term objectives: Meet new people (oh the horror! A technocrat otaku meeting new people!)[mood rose 8%]
Short term objectives: Consider human behaviour and evaluate existing lexography to determine if it can be defined succintly.
Labels:
character traits,
depression,
mood,
objectives,
philosophy,
skills,
sliders,
stats
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